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Strange rigging problem

Discussion in 'Technology' started by Graeme Sherman, Oct 8, 2018.

  1. I am modelling a gun, and used an armature to manipulate the bullet chain with an IK target at the very end. I used this to manipulate the chain into the desired position, but for some reason a single vertice has shot off into the distance or something. When i go into edit mode the chain returns to it's natural mesh position, so I can't find out which one is doing this. I've tried using weight paint but I don't think that's working.

    Here's a rendered version,

    [​IMG]

    One in solid,

    [​IMG]

    One in weight paint

    [​IMG]

    and a closeup on the problem area

    [​IMG]

    I wasn't sure what to actually search online to find a solution, so I came here.

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