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Fairy Chess #1- The Mastermind

Discussion in 'Technology' started by Excited Raichu, Oct 8, 2018.

  1. (Fairy chess is a general term for any kind of chess variant with pieces that aren't used in the normal game)

    (Inspired by The Black Prowler (chess))

    In this variant, white has their entire army against one black Mastermind. The Mastermind has the following special rules:

    • It can start on any space that one of White's pieces doesn't start on.
    • It can't move on its turn.
    • On its turn, it must make a single legal move for White, with one exception: it can capture white pieces with this move.

    For example, a possible opening is 1. e4 Kxd1.

    In addition, one additional rule for White: White's king acts as any other piece and can be captured as any other piece.

    White wins when they capture the Mastermind, Black wins when White can't capture the Mastermind, no matter what happens.

    Assuming best play, what is the outcome of this game?

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