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Active Effects only half powerful

Discussion in 'Social' started by Aseldar, Oct 8, 2018.

  1. Aseldar

    Aseldar Guest

    So I've been messing around a while, and randomly stumbled upon some "errors" in my "Active Effects" page. The items I have, and even the Agent of Mara buff provided through the Riften Temple's questline are only half as powerful as they should be.

    Initially thinking this was a simple display order, I tested it out. I have carry weight on my gloves for instance, and it indeed only removed half the value stated on the item from unequipping, again only adding half when equipping once more.

    I've tried through the console removing my "Atronach" and "Magic Resistance" perks from the alteration tree, without any effect. Switching my current active standing stone away from the Atronach stone does not seem to solve this either (even though the 50% exact made me think this might be the case).

    A quick list of mods I have installed (in load order):

    • Dawnguard
    • Hearthfire
    • Dragonborn
    • Unofficial Patch
    • High-Res packs (official)
    • Unofficial High-Res Packs Patch
    • Hearthfire Display Case Fix
    • SkyUI
    • SimplyKnock
    • Immersive Armors
    • Immersive Weapons
    • Immersive Music
    • Ordinator's Perk Overhaul
    • Organised Bandits of Skyrim
    • Immersive Patrols
    • Campfire
    • Frostfall
    • Hunterborn
    • Alternate Start - Live Another Life

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